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This file contains information about animated statics.6.1
There are 2048 blocks, 8 entries per block, 68 bytes per entry.
Each block has an 4 byte header which is currently unknown. The entries correspond with
the Static ID. You can lookup an entri for a given static with this formula:
Offset = (id>>3)*548+(id&15)*68+4;
Here is the record format for each entry:
byte[64] Frames
byte Unknown
byte Number of Frames Used
byte Frame Interval
byte Start Interval
Thiago A Correa
2001-06-09