Data File: TexMaps.mul
Index File: TexIdx.mul
You can compute the width and height of each texture by the Extra value of the index:
Sizes:
Dim width As Long = IIf(extra = 1, 128, 64)
Dim height As Long = width
Data:
Dim imageColors(0 To width * height - 1) As Integer
The imageColor array contains the image pixels loaded top to bottom, left to right.
See Also:
- UO Color Format
- Index Files