Textures

Data File: TexMaps.mul
Index File: TexIdx.mul

You can compute the width and height of each texture by the Extra value of the index:

Sizes:

Dim width As Long = IIf(extra = 1, 128, 64)
Dim height As Long = width

Data:

Dim imageColors(0 To width * height - 1) As Integer

The imageColor array contains the image pixels loaded top to bottom, left to right.

See Also:
 - UO Color Format
 - Index Files