Definitions |
Colors | Description of UO's 16-bit color values |
Index Files | Format of the generic index file |
Anim.mul | Animated character/equip graphics |
Anim.idx | Index file for Anim.mul |
AnimData.mul | Data for static animations |
Art.mul | Land, static, and UO alpha graphics |
ArtIdx.mul | Index file for Art.mul |
Fonts.mul | Nine character sets |
GumpArt.mul | Gump interface graphics |
GumpIdx.mul | Index file for GumpArt.mul |
Hues.mul | Hue coloring tables |
Light.mul | Additive lightmap graphics |
LightIdx.mul | Index file for Light.mul |
Map<n>.mul | Land Matrix |
MultiMap.rle | Overhead Map View |
Multi.mul | Multi item lists |
Multi.idx | Index file for Multi.mul |
Palette.mul | 24-bit RGB palette of unknown use |
RadarCol.mul | Tile->Color table |
SJIS2Uni.mul | Conversion table from SJIS to Unicode |
SkillGrp.mul | Defines what skills are in which groups |
Skills.mul | Skill table |
Skills.idx | Index file for Skills.mul |
Sound.mul | Sounds (PCM 22.050 kHz, 16-Bit Mono |
SoundIdx.mul | Index file for Sound.mul |
Speech.mul | Keyword/ID table |
StaIdx<n>.mul | Index file for Statics.mul |
Statics<n>.mul | Static item lists |
TexIdx.mul | Index file for TexMaps.mul |
TexMaps.mul | Ground texture graphics |
TileData.mul | Data about tiles (flags, properties, name) |
UniFont[n].mul | Unicode character set |
VerData.mul | Patch data |